From the course: Grasshopper Essential Training (2017)
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Flexible anchor points
From the course: Grasshopper Essential Training (2017)
Flexible anchor points
- [Instructor] In the last video, we roughed out a gridshell definition in Grasshopper using the Kangaroo add-on. We left off at a point where we need to anchor the corners of the gridshell so they didn't float off into space with our Z-axis force vector. I'm working right from where we left off, in the example file 006-gridshell.gh. Now you might think to use a goal, such as an anchor, which we looked at in a previous video, to basically anchor the four corners of the mesh to get those to kind of stay grounded, like we saw in the example. We can see what this looks like, so from there we can take our mesh and go up to the Mesh menu of Kangaroo two, and grab this Mesh Corners component, plug in our mesh, get those corners. So the anchor component is going to take in either a point or a set of points, and it's going to try to constrain those to a target, to another point in space, and it's going to do that with a given strength. So if we don't input any points, it's just going to…
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Contents
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What is Kangaroo?1m 32s
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Installing Kangaroo5m 10s
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Where to get help with Kangaroo1m 59s
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Exploring Kangaroo basics6m 20s
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Multi-goal simulations8m 14s
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Simulating basic tensile structures6m 20s
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Simulating tensile meshes3m 54s
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What are grid shells?1m 7s
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Simulating grid shells7m 3s
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Flexible anchor points8m 47s
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Measuring tolerances5m 48s
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Form-finding with Kangaroo4m 48s
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Fine-tuning a physics simulation5m 44s
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