From the course: Rhino: Jewelry Modeling

Importing the stone and ring size curve - Rhino Tutorial

From the course: Rhino: Jewelry Modeling

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Importing the stone and ring size curve

- [Voiceover] Before we get started with building our basic oval stone ring, we have to first establish the finger size and stone for the design. The first thing I'm gonna do is go into our Import command. So if we go to File, Import, we can go to our Exercise folder and look for our files. The first thing I wanna import is the ring size. So I went ahead and saved it ahead of time, so we'll hit Open, and there it is. It's a size seven. The next thing I wanna do is import the stone, so I will use a shortcut key. It's Control + Shift + I, if you wanna access it faster. You can then click on the Oval Stone and hit Open, and there is your oval stone. If you want, you could work with this specific size but for me I'd like to work with a much larger stone. So we can go ahead and scale it, but I wanna scale it to a specific dimension. You never know if your length and width is different based on the type of stone you're using, also the depth. So I will go ahead and use the Square tool, left click and hold, and select the second one over, and we could draw from zero. So we're doing a rectangle from center. I'll hit F4, so I can draw from zero, and we'll start with the length. So the length, I'm gonna type in something like eight, and the width we'll go like six. You will see that rectangle's facing the wrong direction, so to rotate it this way, I'm gonna hit F2, then F4, so I can rotate from zero. Then hold the Shift key and just drag it up and there we quickly rotate it in the right direction. Now we can go in and zoom into the top view, select the stone, and we can go into the Gumball and turn it on. And we could just use the scale handles here. So I'm gonna grab this red scale here and just pull it to the right. Scroll into the bottom here, grab this handle, and scale this one to roughly where the line is. Perfect. And if you want you can just visually just scale this like that so it looks somewhat proportional. And go ahead and delete this rectangle. The one final thing before we end this lesson is just to take the stone and move it up slightly above the finger. We need to have some sort of establishing reference that it's a specific distance between your finger. You do not want this stone on the finger itself. So the way I establish that is I go to the Line tool. We find the snap at the very top quad. We'll type in a numerical value, and I'm gonna type in something like two. Hold the Shift key and drag up, then left click and right click, so you can get out of that menu. Then from here, I can select the stone and I can use the Nudge key to move it down so hit the Down Arrow and that's close enough, even though it's a little bit past two. So from there, we can select the curve and instead of moving ahead to the Delete button, you can just hit Control + X to delete. All right, so it looks like we are all set up to begin building the ring, and there we have it.

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