From the course: Rhino: T-Splines
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Insert edge in T-Splines - Rhino Tutorial
From the course: Rhino: T-Splines
Insert edge in T-Splines
- [Voiceover] Let's take a moment and look at the Insert Edge command in T-Spline. The first thing you want to do is, let's go back to the Primitive section, and turn on a cylinder, and build it from zero. And let's pull that out. Let's look at our options first and make sure that we don't have any symmetry involved. And everything else looks good. So let's just go ahead and pull it up. And left-click. We can also switch to Box mode by selecting the toggle, or hitting the Tab key. There we go. So if we ever need to add an extra set of edges to the top here, we can do that two ways. The first way is to go to the Insert Edge command. Then simply left-click, and find every mid-point here. And click, and click, click. Until you go all the way around to the other side. It's not a bad way to do it, it worked. But, again, if the object becomes too long, it might cause a problem, you might make some errors. Or it just takes too much time. So let's find other ways to go faster. And this is…
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Contents
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An overview of the T-Splines toolbar14s
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Converting meshes and NURBS to T-Splines7m 59s
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Creating primitives in T-Splines7m 47s
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How to use the pipe tool in T-Splines5m 46s
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Using the append tool in T-Splines2m 35s
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The loft command in T-Splines2m 21s
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Smooth toggle in T-Splines1m 22s
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Extrude in T-Splines3m 32s
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Extrude line and edge from curve2m 58s
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Symmetry options in T-Splines8m 2s
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Symmetry tools in T-Splines6m 38s
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Thicken in T-Splines3m 32s
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Crease in T-Splines3m 50s
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Insert point command in T-Splines3m 12s
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Insert edge in T-Splines4m 30s
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Subdivide in T-Splines3m 54s
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Weld points in T-Splines3m 31s
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Weld edge in T-Splines3m 24s
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Bridge command in T-Splines4m 59s
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Match surface in T-Splines3m 4s
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Selection sets in T-Splines4m 9s
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Flip normals in T-Splines2m 6s
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Duplicate faces in T-Splines2m 17s
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