From the course: Rhino: T-Splines
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Symmetry options in T-Splines - Rhino Tutorial
From the course: Rhino: T-Splines
Symmetry options in T-Splines
- [Voiceover] Let's go ahead and take a look at the symmetry command in T-Spline. I'm gonna first start by going back to the primitive section, click and hold, and dock the primitives into our view port. Let's start with the T-spline box. You'll notice you have some functions here in your menu. Before I go ahead and draw the object in our scene, you wanna go all the way to the right here and take a look at your axial symmetry functions. By default, it is set to no. So the first thing you want to do to activate symmetry before you build your object is to first turn it from no to yes. Then from there, you have the option to turn on the X symmetry, the Y symmetry, or the Z symmetry. So, just to show you how it works, let's keep this on, we'll turn on the X symmetry and say yes. Make sure your X faces and your Y faces are at a even number. Because you want a line directly at the middle of where the axial line is splitting it into two halves. If you don't have that, you're gonna get a…
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Contents
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An overview of the T-Splines toolbar14s
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Converting meshes and NURBS to T-Splines7m 59s
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Creating primitives in T-Splines7m 47s
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How to use the pipe tool in T-Splines5m 46s
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Using the append tool in T-Splines2m 35s
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The loft command in T-Splines2m 21s
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Smooth toggle in T-Splines1m 22s
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Extrude in T-Splines3m 32s
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Extrude line and edge from curve2m 58s
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Symmetry options in T-Splines8m 2s
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Symmetry tools in T-Splines6m 38s
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Thicken in T-Splines3m 32s
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Crease in T-Splines3m 50s
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Insert point command in T-Splines3m 12s
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Insert edge in T-Splines4m 30s
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Subdivide in T-Splines3m 54s
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Weld points in T-Splines3m 31s
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Weld edge in T-Splines3m 24s
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Bridge command in T-Splines4m 59s
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Match surface in T-Splines3m 4s
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Selection sets in T-Splines4m 9s
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Flip normals in T-Splines2m 6s
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Duplicate faces in T-Splines2m 17s
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