From the course: Introducing Rhino 6 (2018)

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Touring the UI

Touring the UI - Rhino Tutorial

From the course: Introducing Rhino 6 (2018)

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Touring the UI

- [Instructor] Now that we're getting familiar with Rhino, let's take a formal tour of the interface. So I'm assuming that you already made the changes to your face so our screens now match. If not and it's important to you, go back to the video called Customize your UI to match my screen. Or don't even worry about it. Most of the stuff will be in the exact same spot with a few new colors. Let's start off with the viewports. We've got the basic four which is pretty much standard in all 3D apps. These are divided with Ortho, which means orthogonal or straight on, Top, Front, and Right Side. And then we've got a perspective viewport here which is a little bit different in that it's more three-dimensional and you have the ability to pan and zoom and rotate around. At the top of the interface, we've got the menu area. Starting with the file area, we've got edit, view, curve, etc. But I want to point out some of the groupings. If we go over here to Curve, Surface and Solid, you'll notice…

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