From the course: Learning Rhino 6 for Mac
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Using construction planes - Rhino Tutorial
From the course: Learning Rhino 6 for Mac
Using construction planes
- [Instructor] In Rhino, we actually use two different coordinate systems, the world coordinates and the construction plane coordinates. To help us look at some of the differences, I've got the exercise file modeling c-plane dot three d m open. each viewport and Rhino has a construction plane, that acts kind of like a tabletop where we do our work, so when we draw or pick points in the viewport, the cursor is always on that construction plane, unless we use something like snapping or elevator mode or planar mode to set points off of the construction plane. So we can see an example of that, just drawing a freeform curve. So let's go up to the Curve menu and under Free Form, let's just draw a Control Points curve. Now, as I draw in the perspective viewport, all of the points that I set are going to be landing on the world's top construction plane. So, the perspective viewport actually shares the construction plane with the…
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Contents
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Understanding coordinate systems8m 23s
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(Locked)
Using construction planes5m 20s
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(Locked)
Modeling constraints: Ortho5m 14s
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(Locked)
Modeling constraints: Planar3m 40s
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(Locked)
Drawing with reference images: Picture frame3m 6s
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(Locked)
Drawing with reference images: Background bitmap5m 51s
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(Locked)
Persistent object snaps5m 51s
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(Locked)
One-shot object snaps3m 35s
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(Locked)
Grid snap settings4m 26s
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(Locked)
SmartTrack3m 15s
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