From the course: Grasshopper Essential Training (2017)

What’s new in Rhino 6

From the course: Grasshopper Essential Training (2017)

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What’s new in Rhino 6

- [Instructor] The update to Rhino Version 6 brings some minor but important changes to the Grasshopper plugin. Basically, it's the same Grasshopper you know and love with many new common sense tweaks that weren't there before, and of course, a lot of bug fixes. Grasshopper is now included and installs with Rhino 6, and the regular Rhino service releases include updates and bug fixes for Grasshopper, too. The interface hasn't really changed, but there is now support for high DPI displays, which is a really nice edition. The Grasshopper and Rhino 6 for Windows is backwards compatible with dozens of existing custom components including Karamba3D, Elk, gHowl, and Ladybug tools, which we use in chapter four of this course. We've also got some new native components like Make2D, Symbol Display, Bend, Flow, Maelstrom, Splop, Splorf, Stretch, Taper, and Twist. Grasshopper and Rhino 6 also allows some components to use multiple threads, which can really speed up solving complex definitions by computing them in parallel. Grasshopper and Rhino 6 also includes a couple commonly used plugins. Kangaroo, a live physics engine for interactive simulation, form finding, optimization, and constraint solving; and GhPython, a scripting component that allows Grasshopper to execute scripts in Rhino scripts, Python, and Visual Basic, .Net, which we'll cover in chapter three of Grasshopper Essential Training. And finally, for you developers out there, Grasshopper is now out of beta, which means that it's a stable development target for custom components and plugins. Going forward, minor updates to Grasshopper won't break your components and you can access the RhinoCommon cross-platform SDK for more access to Rhino's core functions from inside Grasshopper.

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