From the course: SOLIDWORKS: Animations

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Adding gravity and contact

Adding gravity and contact - SOLIDWORKS Tutorial

From the course: SOLIDWORKS: Animations

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Adding gravity and contact

- [Instructor] So let's take a look at creating our first basic motion animation using this Plinko example. So the first thing I'd like to do, jump into my motion manager here. Over to the left, switch from animation to basic motion. Once I've done that, before I even get started, one thing I might want to change is kind of the settings or the options within the basic motions. If I now get over to this gear wheel icon, I have the motion study properties. So here I just have a few options or settings I can change, so how many frames per second, maybe I'd like to increase this, let's say 30 or so. As well as the geometry accuracy and 3D contact resolution, and I can change this accuracy to be a higher or a lower value, so maybe I'm gonna increase the accuracy here. So that's gonna make my motion more accurate, but of course that's gonna take a little bit more calculation time as well. And it is important to note here that basic motion studies are not exact, and are in fact…

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