From the course: SOLIDWORKS 2017 Essential Training
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Creating blocks - SOLIDWORKS Tutorial
From the course: SOLIDWORKS 2017 Essential Training
Creating blocks
- In this movie, we're going to go ahead and create our own block and then reuse that block to cut a bunch of holes in a different part. Now, you can see this sketch here has got a lot of different dimensions a lot of different entitites, and it has a lot of different relationships all in there. I don't want to have to continue to create that, over and over again, every time I want to use this hole pattern on one of my designs. The best thing for me to do is to create a block of that, save it out to my file system, and then I can reuse it and bring it in to any other sketch or any other part that I want to. To get started, I already have the Block Toolbar turned on. For some reason, if you don't have it, right-click anywhere in the gray area, come down to Blocks, and turn it on. Select around all the objects or all the sketch entities that you would like to bring into your block. Highlight them all, and then come over here and click on Make Block. It brings in all those lines, and if…
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Contents
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Creating sketches6m 23s
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Understanding relationships5m 8s
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Using the Extrude feature3m 48s
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Using the Extruded Cut feature5m 38s
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Creating revolved features4m 25s
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Making revolved cuts3m 31s
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Applying materials, colors, and backgrounds3m 24s
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Finding mass properties2m 23s
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System options, units, and templates2m 28s
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Trimming and extending portions of a sketch3m 44s
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Creating offset geometry3m 17s
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Moving, copying, and rotating elements2m 33s
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Erasing, undoing, and redoing actions2m 2s
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Using the Mirror tools1m 21s
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Creating repeating patterns in a sketch2m 37s
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Using construction lines to build robust sketches4m 43s
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Using the Convert Entities tool1m 32s
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Adding fillets and chamfers to sketches2m 47s
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Loft tool9m 37s
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Refining a lofted shape with guide curves1m 53s
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Making lofted cuts1m 34s
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Creating swept shapes2m 38s
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Making swept cuts2m 38s
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Using the Wrap command2m 42s
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Boundary boss and base2m 7s
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Intersect tool1m 23s
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Working with configurations3m 51s
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Surface tools2m 39s
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Using surfaces to build solid models2m 33s
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Direct editing: Move/copy bodies3m 9s
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Direct editing: Move face2m 49s
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Direct editing: Combine2m 57s
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Direct editing: Split2m 27s
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Starting an assembly2m 53s
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Arranging, copying, moving, and rotating parts in assemblies4m 21s
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Mating parts together in an assembly6m 56s
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Working with subassemblies3m 54s
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Making linear patterns5m 15s
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Creating circular patterns1m 56s
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Using the Toolbox2m 53s
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Downloading premade parts from the Internet2m 53s
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