From the course: SOLIDWORKS 2017 Essential Training
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Making an axis - SOLIDWORKS Tutorial
From the course: SOLIDWORKS 2017 Essential Training
Making an axis
- Axes are generally used when you're creating some type of a revolve feature or just setting the direction in a pattern. There's a lot of different uses for them and I'm going to show you how to create them. First things first, under my Features toolbar, under Reference Geometry, go ahead click on Axis. First one is going to be a one line, or edge, axis. Pretty straight forward, click on an individual edge itself, it's going to create an axis on it. Or a different edge over here. Anyone of the edges and that will pretty much just create an axis right there on that edge. If you want to use two planes, I'm going to go over here. Open this up and then click on the intersection of a couple planes. And it will automatically create an axis, wherever those planes intersect. If I change the orientation or the amount of planes that are going to be selected, it's going to automatically add an axis where those two intersect. Two points of vertices, I can choose this corner right here. Maybe…
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Contents
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Creating sketches6m 23s
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Understanding relationships5m 8s
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Using the Extrude feature3m 48s
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Using the Extruded Cut feature5m 38s
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Creating revolved features4m 25s
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Making revolved cuts3m 31s
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Applying materials, colors, and backgrounds3m 24s
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Finding mass properties2m 23s
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System options, units, and templates2m 28s
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Trimming and extending portions of a sketch3m 44s
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Creating offset geometry3m 17s
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Moving, copying, and rotating elements2m 33s
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Erasing, undoing, and redoing actions2m 2s
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Using the Mirror tools1m 21s
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Creating repeating patterns in a sketch2m 37s
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Using construction lines to build robust sketches4m 43s
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Using the Convert Entities tool1m 32s
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Adding fillets and chamfers to sketches2m 47s
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Loft tool9m 37s
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Refining a lofted shape with guide curves1m 53s
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Making lofted cuts1m 34s
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Creating swept shapes2m 38s
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Making swept cuts2m 38s
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Using the Wrap command2m 42s
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Boundary boss and base2m 7s
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Intersect tool1m 23s
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Working with configurations3m 51s
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Surface tools2m 39s
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Using surfaces to build solid models2m 33s
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Direct editing: Move/copy bodies3m 9s
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Direct editing: Move face2m 49s
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Direct editing: Combine2m 57s
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Direct editing: Split2m 27s
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Starting an assembly2m 53s
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Arranging, copying, moving, and rotating parts in assemblies4m 21s
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Mating parts together in an assembly6m 56s
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Working with subassemblies3m 54s
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Making linear patterns5m 15s
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Creating circular patterns1m 56s
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Using the Toolbox2m 53s
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Downloading premade parts from the Internet2m 53s
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