From the course: SketchUp for Architecture
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Applying materials to objects - SketchUp Tutorial
From the course: SketchUp for Architecture
Applying materials to objects
- [Teacher] Chapter 5_04, we are looking a little bit deeper into how SketchUp applies materials to various objects. So this is the exercise file, open it up if you have access to these files and in the In Model materials, there we can see we've got Stacy's hair, Stacy's pants, Stacy's skin et cetera, these all belong to this SketchUp person. Okay, now that triangle means that they are applied to something in the Model. So if I got rid of that component then in theory these should all disappear. But because that is a component then it still lives in this location, okay? So I then bring that back in and the materials which are applied to the component are still sitting there. Okay? If I got rid of it and then I got rid of the component, then they're no longer applied to anything in the Model so now that triangle disappears. And if I wanted to, by clicking on the details button I could then purge unused. That's going to purge any In Model materials that are no longer in use. Okay, so…
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Contents
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An introduction to working with materials2m 8s
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The Materials Editor: Windows interface5m 11s
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The Materials Editor: Mac interface4m 11s
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Applying materials to objects4m 2s
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Importing images as textures5m 27s
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Creating textures from scratch: Windows3m 55s
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Creating textures from scratch: Mac3m 30s
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Adding materials to walls5m 15s
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Adding materials to the roofs, doors, and windows3m 30s
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Modifying the material placement4m 43s
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