From the course: SketchUp: Rendering with V-Ray Next
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Introduction to V-Ray materials, part 4
From the course: SketchUp: Rendering with V-Ray Next
Introduction to V-Ray materials, part 4
- [Instructor] With 12 out of the 14 V-Ray materials available already previewed, this final installment of our overview is naturally going to be quite short, though the more eagle-eyed among you will have already noticed that we did actually skip over one of the offerings that we will be taking a look at here, this being the VRscan material. What we will actually kick off with here, though, is the final offering in the create materials list, which is the wrapper material. This being yet another material type, the same as the override material, that hasn't actually been designed to recreate the surface properties of an object, such as color, reflectivity, and so on, but is instead another utility material that can be used to control material properties in unique ways. For instance, we can use this material to both increase and/or decrease the effect of GI and/or caustics on a surface. We can use it to create matte…
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Contents
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Using the materials UI2m 39s
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Introduction to V-Ray materials, part 13m 45s
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Introduction to V-Ray materials, part 23m 48s
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Introduction to V-Ray materials, part 32m 56s
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Introduction to V-Ray materials, part 43m 27s
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UV Tools3m 43s
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The V-Ray Color Picker3m 30s
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The V-Ray material library3m 54s
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Using .vrmats2m 42s
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