From the course: SketchUp: Modeling Exteriors from Photos
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Projecting photos onto a component
From the course: SketchUp: Modeling Exteriors from Photos
Projecting photos onto a component
- [Instructor] Let's begin the texture mapping process by selecting this column pier object and then going to the Photo1 scene. Click this button, project textures from photo. We're prompted whether we want SketchUp to trim partially visible faces. Let's choose yes and see what happens. Then orbit slightly and observe that the textures were projected onto these surfaces. If you orbit around, you'll see that the textures do not appear on the sides or the back of the column pier, because these are invisible from the the perspective of Photo1. Also, down here at the bottom of the pier, there's a white area. This is white because, from the perspective of Photo1, that area is obscured by this object in the foreground. So SketchUp automatically trimmed these partially visible faces, because we chose yes in that prompt dialog box. Now this isn't exactly the result that I'm looking for. I'm going to undo and try this again. I'll go back to Photo1 and then click this button and choose No this…
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Contents
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Projecting photos onto a component4m 53s
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Using fixed and movable pins on textures4m 1s
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Accessing the SketchUp material libraries4m 13s
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Positioning a texture with fixed pins2m 54s
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Colorizing and adjusting new material3m 2s
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Adding additional materials3m 47s
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Coloring brackets and texturing pediments5m 3s
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Second floor windows and trim4m 51s
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First floor door and window4m 48s
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Completing texture mapping2m
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