From the course: SketchUp: Rendering with V-Ray Next
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V-Ray scene import and export
From the course: SketchUp: Rendering with V-Ray Next
V-Ray scene import and export
- [Instructor] For lots of artists these days, moving geometry and even full scenes between applications over the course of a project has become a regular occurrence, and whilst industry standards such as Autodesk's FBX and DWG formats can get many of us part of the way there, what they don't give is the ability to work with render engine-specific items such as V-Ray lights and material types, for instance. For those using V-Ray 3.6 and upwards in SketchUp, though, that particular problem has at least somewhat disappeared, thanks to Chaos Group's development of the V-RayScene object. Originally created as a way to render scenes using the V-Ray standalone engine, independent of a host application such as 3ds Max or SketchUp, the V-RayScene file can include everything needed in order to create a finished render, without ever opening that scene file in a 3D application. What we get being geometry with UV mapping intact,…
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Contents
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Generating a caustic effect4m 2s
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Stereoscopic 3D rendering2m 50s
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VR made easy2m 55s
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Using V-Ray objects: Fur4m 5s
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Using V-Ray objects: Proxies5m 20s
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Using V-Ray objects: The V-Ray clipper4m 6s
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Working with displacement4m 42s
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V-Ray scene import and export4m 6s
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Adding aerial perspective2m 48s
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Environment Fog2m 55s
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The V-Ray mesh viewer3m 15s
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