From the course: SketchUp: Rendering with V-Ray Next

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The progressive sampler

The progressive sampler

From the course: SketchUp: Rendering with V-Ray Next

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The progressive sampler

- [Instructor] Now that we are hopefully a little more familiar with just what image sampling in V-Ray is doing, we perhaps start to see why the choice of sampling engine that we use on a project can become an important production decision. Which is why we are going to use the next few videos to walk ourselves through an overview of the basic workings and controls for each of the sampling engines that we can currently use in V-Ray. Starting, first of all, with the progressive offering. Which because of its being the default in V-Ray next for SketchUp these days is as easy to get started with us hitting the render button once we have our scene open. Once that is done, the very first thing that we should see assuming we are using V-Ray GI defaults is a light cash precalc taking place in the frame buffer window. Once that is done, we should then see the entire image begin to progressively refine our clean up over the course…

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