From the course: Substance Designer 2018 Essential Training

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Adding the Panorama Shape node

Adding the Panorama Shape node - Substance Designer Tutorial

From the course: Substance Designer 2018 Essential Training

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Adding the Panorama Shape node

- [Instructor] Although a wide variety of environment HDRIs ship with the substance designer application, it may well be that the render we are creating, or the game that we are creating our texture for, has some very specific lighting requirements that we need to mimic in order to properly develop our textures. To help with this, we now have the ability to create our own panoramas inside of Designer. To do this we can make sure that we are focused on the panorama frame, where we can add the first of the building blocks that we will use, and so pressing the space bar key, let's type the word panorama and then click to add the panorama shape node to the graph. With the node in place, we will want to create an aspect ratio that will let us wrap the panorama around the scene, which we can do by setting the width multiplier to a value of one. The first drop-down that we have here let's us choose between either square or disc shapes for the light elements that we will be building. In fact,…

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