From the course: Substance Designer 2018 Essential Training
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Adding detail with the Slope Blur node - Substance Designer Tutorial
From the course: Substance Designer 2018 Essential Training
Adding detail with the Slope Blur node
- [Instructor] In this video we're going to take a look at how we can use the Slop Blur node to add both interesting and complex detail additions to our texture. And so let's make sure that we are focused on the 06 Slop pin and then click to select the Slope Blur node. Then press the backspace key so as to remove it. As soon as we do this we will be able to see the effects that this node was having on our final texture. As the circular pattern that we edited with the Curve node earlier now becomes both smooth and rather new looking. Selecting the Blend node let's press the spacebar there. And after searching for it add a Slop Blur node to the graph. Being sure to use the Grayscale variant in this particular instance. Looking at the parameters we see that we have three options that we can adjust. Of course just as with some other nodes that we have looked at this version of Slop Blur uses Grayscale values to determine both the slope value and blur amount added by the input map. It is…
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Contents
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Adding bitmap nodes4m 16s
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(Locked)
Discussing the power of the Blur node4m 8s
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(Locked)
Using blend nodes4m 32s
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(Locked)
Utilizing the Curve node4m 29s
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(Locked)
Patterns with the Shape Mapper3m 28s
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(Locked)
Adding detail with the Slope Blur node3m 52s
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(Locked)
Using shape nodes3m 52s
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(Locked)
Creating patterns with the Splatter node5m
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(Locked)
Creating normals3m 21s
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(Locked)
Combining normals3m 12s
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(Locked)
Creating height maps4m 7s
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(Locked)
Creating color with the gradient nodes5m 29s
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(Locked)
Adding procedural dirt5m 9s
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(Locked)
Using the text tool4m 23s
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(Locked)
Adding realism with the Water Level node4m 58s
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(Locked)
Complex height maps with Shape Extrude4m 17s
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