From the course: Substance Designer: Product Visualization

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Adding a key light

Adding a key light

From the course: Substance Designer: Product Visualization

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Adding a key light

- [Instructor] If we are going to be showing off our product in Substance Designer itself then we can take advantage of the fact that we can craft our own very specific environments for its material to reflect. It also means that we can set up lighting that really shows the product at its best. Obviously more time would need to be spent on this than we get to give it here but by the end of this exercise you will have all of the info you need in order to go ahead and create a custom environment of your own. First of all then let's make a start by creating a key light to really show off the major shape of our product. In the graph view let's find some empty space and then press the space bar key so that we can search for and add a panorama shape node. We will set its output size to absolute as we want to create a long thin panorama, not a square, and we can set its width to 11, and height to 10, which will give us a 2048 by 1024 map. To see how this affects our product we can right…

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