From the course: Substance Designer 2018 Essential Training

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Blending shapes together

Blending shapes together - Substance Designer Tutorial

From the course: Substance Designer 2018 Essential Training

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Blending shapes together

- [Instructor] With a single shape added to our panorama we've made a good start at creating a custom light reflection set up. But let's take a look now at how we might go about adding even more light sources, which is quite simple really because all we need to do is make good use of the blend node. Let's select our original panorama shaped node in the graph then and press control c and control v to copy and paste another version of it into the work area. We will of course want this shape to occupy different positions that we can clearly see its effect. Let's set the shape type to square and then position it center point up at the top of the panorama. We can then use the box handles in the 2D view to drag downward and stretch the shape out. We want this light to be both softer and less intense than our key. So let's set its shape soft border value to 1. Then lower at the hot spot size to 0.6. We will also give this a lighter color. So inside the color controls we an use float values…

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