From the course: Substance Designer 2020 Essential Training

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Camera and rendering options

Camera and rendering options - Substance Designer Tutorial

From the course: Substance Designer 2020 Essential Training

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Camera and rendering options

- [Instructor] The Camera menu houses a large number of controls and options that can make the viewing of our substance materials very easy indeed. It can also be used to mimic the final output that the material will be viewed at just so that we can get a better sense of whether or not it is working in the way that we need it to. What then are the key controls that we might want to take note of? Well, coming to the 3D view, let's click to open up the menu and then click the first option that we see there, which is Edit Selected. Now, this instantly gives us access to a whole bunch of parameters and options that we can adjust to either mimic the final output of our texture or set up the scene in such a way as to get the best view of our materials in order to save out a high-quality image. Now, the first option, Focal Length, can be a real help whenever we already have a very clear idea of how the material is going to…

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