From the course: Substance Designer 2018 Essential Training
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Creating color with the gradient nodes - Substance Designer Tutorial
From the course: Substance Designer 2018 Essential Training
Creating color with the gradient nodes
- [Instructor] The gradient map node can be used to perform a variety of tasks, such as masking, color remapping and even to add slope variation to height maps. In this video then, we're going to take a quick look at its controls and then see how we can use those same controls to remap the values in a grayscale map so as to add variation to the diffuse colors in our texture. After focusing on our number 12 pen, let's click the docked grunge map node that is attached to the already existing gradient node and then press the D key to undock it. We then want to select the gradient node and this time press the delete key so as to break all of the connections. We are doing this as it will make it easier to see just what the gradient controls are doing. Making sure no nodes are selected in the graph view then, we want to either press the space bar key and type the word gradient and then select the gradient map node from the list, or we could also simply click and drag one from the quick…
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Contents
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Adding bitmap nodes4m 16s
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Discussing the power of the Blur node4m 8s
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Using blend nodes4m 32s
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Utilizing the Curve node4m 29s
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Patterns with the Shape Mapper3m 28s
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Adding detail with the Slope Blur node3m 52s
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Using shape nodes3m 52s
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Creating patterns with the Splatter node5m
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Creating normals3m 21s
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Combining normals3m 12s
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Creating height maps4m 7s
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Creating color with the gradient nodes5m 29s
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Adding procedural dirt5m 9s
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Using the text tool4m 23s
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Adding realism with the Water Level node4m 58s
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Complex height maps with Shape Extrude4m 17s
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