From the course: Substance Designer: Creating Nonphotorealistic (NPR) Materials
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Creating the groove line - Substance Designer Tutorial
From the course: Substance Designer: Creating Nonphotorealistic (NPR) Materials
Creating the groove line
- Something else that we can do, to enhance our stylized effect here, is create better separation between each of our tiles, by adding a hand drawn line that runs along the grout line of each tile. Again, there are multiple ways in which we could accomplish this. And so we will discuss a few options available for creating a less than perfect line, should we want to go for a messier style. We can see, we have piped our tiles frame last blend node into the normal node input. So, with that normal node selected, let's add a curvature sobel node, where we should see the outlines of our tiles represented. We can always double click the node if we need to see this. This part of the setup is important, as it actually forms the base, from which we will be building all of the outlines that we need. And so, coming back to the grout lines, we want to add a levels node, so that we can manipulate the curvature node by hand as it…
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