From the course: Substance Designer: Product Visualization
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Customizing the render enviroment
From the course: Substance Designer: Product Visualization
Customizing the render enviroment
- [Instructor] As with the real time view pod, we will want to make sure that when rendering with Iray, we're giving the client the best view of the product possible. Which in turn means that we will probably want to adjust and improve the environments that our objects are sitting in, at some point. To make a start, let's come to the environment menu. And after clicking the edit option, increase our exposure value to about 1.25, which looks a little bright at the moment, but because of changes that we will make again in a moment or two, we will be bringing this back under control. So, not to worry. Our product does look a little silly just floating in the air and I'm guessing that our end user will most likely expect to see it placed on a surface of some type. So to mimic this, let's ground the object in the sea, pun intended, but I'm making sure that the ground toggle button is set to true. Now sometimes when working with geometry in Substance Designer, it may well be that we…
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