From the course: Substance Designer 2018 Essential Training

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Finalizing the functions

Finalizing the functions - Substance Designer Tutorial

From the course: Substance Designer 2018 Essential Training

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Finalizing the functions

- [Instructor] To finish off our cartoon grass effect, let's make sure that we are in the Effects Map and that we have the Quadrant Node selected. This time, we can set up the variables first if we like as it doesn't matter when this step is taken. And so, let's click the Function button in the Pattern Rotation controls, and choose the Empty Function option. After which we can click to enter the Function Graph. Let's add a Get Float Node, give it the name Rotation_Random, and than press Enter. Not forgetting to both copy the name and right click on the Node in order to set this as our Output. With that set up, let's use the tabs at the top of the view to come to the Effects Map, click the Quadrant Node, and than click the Function symbol in Luminosity controls. As this is where we added our main Function Graph. In here, we want to add a Single Float Node, via a press of the space bar key, and than a quick search. Making sure that we set it to a value of one, so as to get the full…

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