From the course: Substance Designer 2020 Essential Training
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Metal edgeware - Substance Designer Tutorial
From the course: Substance Designer 2020 Essential Training
Metal edgeware
- [Instructor] Adding history or the story of an assets use is going to help sell the fact that this is a real world item with a purpose and a use, should our project type call for that of course. And although the dirt node are seen can give us a sense of age and weathering the metal edge, where node that we will consider here can help us give an item a sense of use. So, with our 09 Nav pin in view, we should see the already created metal edge where node that we can double click to see its parameters and end result in the 2D view. Then much like the dirt note in designer, there's metal edge where allows us to use a number of inputs to drive its end result. So as we look to the left of the node, we see these inputs and again, just like the dirt node, or we can tell the tool where on the material, the damage should be applied based off the options that we're about to look at, which has mentioned, we'll all reference these data…
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