From the course: Substance Painter: Petrol Pump Game Asset

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Adding dirt to the overall model

Adding dirt to the overall model

- [Voiceover] After re-enabling both our shadows and post processing features, we are in this final video for the course going to add a finishing touch as it were and apply a layer of more generalized dirt to the petrol pump material just to mix things up a little. To do that, let's select the dirt general layer that we created right at the end of our last exercise. And then right click, and now let's add a fill to it. Now, this as you can see, covers our entire model, and so, by extension, gets rid of the old passiter that we already worked at to set up. Of course, we don't really want that, and so we will come back and fix that in just a minute or two. Let's makes some tweaks to the properties of the fill layer then. We can, of course, disable our streaks layer by clicking the eyeball icon if we don't want it getting in our way. With probably the first thing that we will want to adjust being our color. We can click on the color swatch then, and set this to a really dark grey. The…

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