From the course: Substance Painter: Petrol Pump Game Asset
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Adding weathered plastic to the model - Substance Painter Tutorial
From the course: Substance Painter: Petrol Pump Game Asset
Adding weathered plastic to the model
- [Voiceover] In this video, we're going to add one final substance to our model, as we look to create a kind of aged or weathered-looking plastic. As with our other materials, we're going to create a new fill layer in our stack here, making certain, of course, that it is sitting at the top, after which we can double-click, in order to rename it "Weathered Plastic". With the fill layer selected, we want to come into the materials tab on the shelf, and set up the basic properties for our material by clicking to select the plastic PVC option. This, as we have seen before, will load into our layer, where we can start to make some adjustments to it. To get a better view of the material, let's hold down the alt key, and then left click and drag in the 3D view, so that we can more clearly see just how this material is working. Now, we could make quite a few adjustments to the parameters here, such as level out high, and level out low options. But for now, let's stick to tweaking just the…
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Contents
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Setting up the Worn Red paint group3m 13s
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Adding our fill layers3m 38s
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Using the Mask Builder for detail3m 44s
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Using the ID channel pass to mask the group2m 53s
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Masking the exposed metal sections2m 36s
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Setting up and masking more painted metal3m 24s
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Adding the metal and paint substances3m 59s
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Creating the rubber3m 10s
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Creating transparent glass3m 10s
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Adding weathered plastic to the model3m 20s
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