From the course: Substance Painter: Petrol Pump Game Asset

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Setting up a particle brush

Setting up a particle brush

- [Voiceover] In this video, we're going to continue on with our mission of adding some unique details to our petrol pump material by taking the time to set up the particle brush that we will be using in order to add some very specific dirt streaks to our mesh. To make a start list, create a new blank layer in the layer stack, and then double click to re-name it, calling this dirt streaks. I am being specific here, as I want to differentiate between this and the more general dirt layer that we will be adding at a later point. As we are wanting to work with a particle brush here, let's come down to the particle tab on the shelf, and click to select the leaks option. Now we could, of course, build our own brush from scratch if we wanted to. But, as I'm a firm believer in not trying to re-invent the wheel when it isn't necessary, I'm instead going to use this pre-set brush as a jumping off point. Now at this moment in time, the effect that we get from this particular brush is a bit too…

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