From the course: Substance Painter: Petrol Pump Game Asset

Unlock this course with a free trial

Join today to access over 22,600 courses taught by industry experts.

What next?

What next?

- [Voiceover] Now that we have finished our substance painter petrol pump asset course, you may just be wondering where does it even go next in order to continue building your material skills, particularly in connection with game asset texture? Well, as you have hopefully seen, substance painter is a powerful application that is, in many ways, designed from the ground up for use in the game asset creation pipeline. And, of course, is an application that we have quite literally only scratched the surface of. Because of this, practice and experimentation, either on the asset provided with this course, or on 3D models of your own would be something I would really encourage you to do. There is no substitute for the familiarity, speed, and skill that comes with using an application on a day to day basis, be that on work related, or even just personal projects. You can also find here on lynda.com besides my own substance design courses that we have already mentioned, Judd Roy's Game Art:…

Contents