From the course: UXPin for UX Design
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Using the library
- [Narrator] As is common with many UX design applications, UXPin sports a library feature that allows you to create a library of reusable images, colors, text and custom components. So let's take a look at how all that works. Now I have a document here called Untitled, which I'm just going to rename to Libraries. And if you want to follow along, feel free, open up a new prototype and just give it the iPhone XS canvas size. To open the library, what you do is you come down here to this little filing cabinet here, the design systems library, click it, and the design system libraries panel opens. Now these two little left and right pointing arrows allow you to dock, so if I click to the right, it will dock to the right. And if I want to take it off, and click, I click to the left and it's tacked to the left, and if I want to free it up and just have float, I can do that as well. I'm going to stick it over here on the…
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Contents
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UXPin Dashboard3m 53s
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(Locked)
UX documents3m 57s
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(Locked)
Review of the UXPin interface6m 38s
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(Locked)
Using the view options3m 22s
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(Locked)
Create a new document7m 59s
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(Locked)
Using the library5m 45s
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(Locked)
Creating and using components4m
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(Locked)
Fonts and the UXPin text element4m 39s
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Adding layers4m 54s
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(Locked)
Using the UXPin Smart Grid4m
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(Locked)
Import video3m
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(Locked)
Previewing a project3m 38s
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