From the course: AR Development Techniques 02: Lighting and Physics
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AR physics overview
From the course: AR Development Techniques 02: Lighting and Physics
AR physics overview
- [Instructor] In this chapter, we are going to talk about physics and how it can make virtual objects interact realistically. We will talk about collisions, gravity, mass, and forces, and see how we can implement those concepts to create an AR bowling setup in which the user will be able to throw the ball towards the bowling pins and knock them, so let's get started.
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