From the course: AR Development Techniques 04: Advanced Techniques
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AR setup, part 1
From the course: AR Development Techniques 04: Advanced Techniques
AR setup, part 1
- [Instructor] In the previous video we saw how to download asset bundles and instantiate the furniture models in our scene. In this video, we'll set up the AR scene, and use the focus circles script to place the virtual objects in the real world environment. I introduce the concept of focus circles to place objects in the second course of this series of four courses. So if you haven't checked that out, I would recommend you to do so. Let's download the AR packages. Window. We need the AR Foundation. ARCore Plugin for Android. And ARKit for iOS. Now let's add the AR Session and AR Session Origin in the hierarchy. And delete the Main Camera, because AR Session already has an AR Camera. Click on the AR Session Origin object, and we need to add a script, AR Raycast Manager. We need to add this for our focus circle to work. Now lets set up the focus circle. We'll use this for placement indicator. And we need…
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Contents
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AR furniture app overview49s
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Setting up 3D models11m 17s
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What are asset bundles?1m 52s
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How to create asset bundles7m 22s
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Downloading asset bundles into the app10m 23s
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AR setup, part 113m 18s
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AR setup, part 25m 33s
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Rotation and deletion17m 46s
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