From the course: Unity 3D: Lunchtime Lessons
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Animating for interactivity - Unity 3D Tutorial
From the course: Unity 3D: Lunchtime Lessons
Animating for interactivity
- [Instructor] Hi, today we're going to take a look at interactivity in Unity. We're going to take this refrigerator, and allow you to open and close all the doors by clicking on them. Now this is going to be the first of two parts. In this movie, we're going to look at how to create the animation and animation triggers to do interactivity. And next we will tie it all together with scripting. So let's start off with our objects here. So I've got my refrigerator. And as you can see we've got a door left and right, as well as a drawer. Now the doors open by rotation. The drawer opens by sliding it. In other words, translation. So let's go ahead and open one of the doors and then tie that to a trigger. Now, in order to do this, we need to create what are called animation clips. And we do that in the animation window. We can find that under Window, Animation, Animation. I have mine pinned right here. Now when you…
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Contents
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Realistic skies in Unity4m 54s
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Creating HDRI skyboxes6m 16s
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Managing exposure in HDRP6m 33s
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Creating glass materials5m 22s
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Channel packed textures in HDRP5m 8s
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Animating for interactivity6m 24s
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Scripting interactivity6m 37s
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Fabric material in Shader Graph5m 56s
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Configurable car paint materials6m 20s
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Foliage with alpha clipping4m 8s
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3ds Max to Unity Pipeline8m 4s
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Maya to Unity Pipeline6m 5s
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