From the course: AR Development Techniques 01: Basic Concepts
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App UI
- [Instructor] To explain the next three topics, that is, app UI, scripting, and animation, we are going to build a simple 3D app. This will help you understand how to add UI elements like buttons and images, how to create simple animations, and finally, how to write code to play these animations when we press a button. In this video, we are going to focus on app UI and add the UI elements that you see in the app, that is, the Move, Rotate, and Scale buttons, text at the top, and app logo image on the top right. So let's create the UI. To add UI elements to our app, we need to create a canvas. So go to Hierarchy, right-click, UI, and click on Canvas. The Canvas is where we add UI elements. Now, there's another game object which got automatically added when I added the Canvas, and that is the EventSystem. An EventSystem is basically responsible for processing and handling events inside Unity Scene, such as a button click or…
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Contents
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Unity overview1m 11s
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Unity interface: Part 12m 52s
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Unity interface: Part 25m 18s
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Unity interface: Part 35m 28s
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3D models2m 26s
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Materials and textures4m 8s
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App UI6m 52s
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Animation8m 20s
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Scripting9m 57s
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Prefabs6m 47s
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