From the course: Unity 3D: Lunchtime Lessons

Unlock the full course today

Join today to access over 22,400 courses taught by industry experts or purchase this course individually.

Brushed metal using Anistropy

Brushed metal using Anistropy - Unity 3D Tutorial

From the course: Unity 3D: Lunchtime Lessons

Start my 1-month free trial

Brushed metal using Anistropy

- [George] Hi, I'm George Maestri. Today, we're going to take a look at metallic surfaces and how to create a brushed metal effect using anisotropy in HDRP. Now, you may be familiar with anisotropic shaders. They show up all over the place. And if you've used any sort of 3D application or rendering technology, you probably have been exposed to it. So let's take a look at how to do it in Unity. So I have this cylinder and a sphere on top of it. So if I select the sphere, you'll see that we actually have kind of a chrome or a metallic shader on it. So if I select this sphere and scroll down, you see we have this material called metal, and we've got this metallic, which is dialed up pretty high. And that gives it a very metallic look. But we also have smoothness to give it kind of a chrome look. But we want to create more of a brushed metal effect. So let's go into our materials folder here, and I'm going to right-click and…

Contents