From the course: AR Development Techniques 04: Advanced Techniques

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Creating a portal, part 2

Creating a portal, part 2

From the course: AR Development Techniques 04: Advanced Techniques

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Creating a portal, part 2

- [Narrator] In this video, we'll create the interior of the portal. So let's add the textures, that we are going to use. It has the masking shader, which will be used to mask the portal and it has the textures that we are going to use. So let's import this folder inside the project. You will find this in the exercise files section of the course. Open the folder, and we have six textures. Let's create materials for these, right-click, create material one for DOR legacy shadows, the fuse. Add this right here. One for painting one, add this right here. One for painting two, let's create a material for wallpaper. Then create one for walls. And the last one for wooden flooring. Now to apply these materials. First, we have to add them inside material editor. So click on material editor add on all these materials here. So first I'll add the door material right here and painting one painting two, wallpaper, walls…

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