From the course: AR Development Techniques 02: Lighting and Physics

Unlock the full course today

Join today to access over 22,600 courses taught by industry experts or purchase this course individually.

Deploying the app on your devices

Deploying the app on your devices

From the course: AR Development Techniques 02: Lighting and Physics

Start my 1-month free trial

Deploying the app on your devices

- [Instructor] Let's run the app on the iOS and Android devices. First, we'll do it for iOS. Go to File, Build Settings, and Add the Open Scenes. This will add the current scene. Click on iOS and Search Platform. Go to Player Settings, add a Camera Usage Description. I'll type in For AR. Change the Target Minimum iOS Version to 12.0, change the Architecture to ARM64, close the window and click on Build. Choose the location where you want to store the build and give it a name. Save. This will create a build. I'll see you when it's done. Once the build is created, open it. This will open up in Xcode. Click on Unity iPhone, Signing in Capabilities, and choose your team. That is your Apple ID. If you don't have one, click on Add an Account. When your account shows up here, select it, then connect your iOS device to your laptop using a cable and choose your device from here. Then click on Run. This will…

Contents