From the course: AR Development Techniques 01: Basic Concepts

Setting up a development environment for iOS

From the course: AR Development Techniques 01: Basic Concepts

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Setting up a development environment for iOS

- [Instructor] In the previous video, we downloaded and set up Unity which is used to develop AR apps. But to actually test the app we need to deploy it to our device. In case of iOS, we cannot simply install the app directly from Unity to our mobile or tablet. We need another software known as Xcode to do that. This is how it goes. We develop the AR project using Unity and create a project build. We open that build using Xcode. We then run the Xcode project to deploy the AR app to our iOS device. If this is not clear, that's fine because we will do this practically in the next few videos. We will download Xcode now but before that, make sure you have the latest version of iOS installed on your device. And you have the latest version of Mac OS on a development machine. After you have done that, open Mac App Store and search for Xcode. You will see a get icon here. Click on that to download Xcode. I already have it so I have the open icon. Once it's downloaded, open Xcode. Go to Xcode in the menu bar and click on preferences. Open the accounts tab. And here you have to add your Apple ID. Click on the plus button. Make sure Apple ID is selected and click on continue. Here you have to sign in with your Apple ID. Once it's done, close it. That's all. Our setup for iOS is complete.

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