From the course: AR Development Techniques 01: Basic Concepts

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Testing the build on iOS and Android

Testing the build on iOS and Android

From the course: AR Development Techniques 01: Basic Concepts

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Testing the build on iOS and Android

- In this video, we will run a blank test app on the iOS and Android devices to see if we have everything set up correctly. Open unity hub and create a new project. Make sure it's 3d. Give it a project name. I just named this test app. click on create. So we have created a blank project and we are going to deploy this to the iOS and Android devices. So first I'm going to build this for iOS devices to do that, Go to file, build settings, click on add open scenes. This will add a blank scene that you see right here. Click on iOS and switch platform. Go to player settings. Let's expand this. Scroll down in other settings, and add a bundle identifier right here. I will explain what this is in a later video for now, Just copy this. Close it, Click on build, choose a location where you want to save the build. I'll choose desktop and give a name to your project built. Click on save and this will create…

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