From the course: AR Development Techniques 01: Basic Concepts

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Unity interface: Part 1

Unity interface: Part 1

From the course: AR Development Techniques 01: Basic Concepts

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Unity interface: Part 1

- [Instructor] In this video we'll talk about Unity's interface. Make sure you have this blank project that we created in the previous chapter. If not just create a new project. So Unity's interface is mostly made up of different windows. Let's talk about them. In this video I'm going to give you a brief overview of each window and in the next video we'll take an example which will help you understand it much better. So right now there are six windows that can be seen in the Unity editor. The project window which is highlighted in blue has all the folders and files such as 3D models, textures, materials, and code scripts that we can use inside our project or app. It's not necessary to use all the files present in the project window. Those files are just available to us if we want to use them in creating our app. Scene window which is highlighted in green on the left is a visual editor where we can add 3D models, UI…

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