From the course: Unity for Architectural Visualization
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Add furniture and props - Unity Tutorial
From the course: Unity for Architectural Visualization
Add furniture and props
- [Instructor] In the previous movie, I brought in the environment mesh into the scene, the entire building, and there we began to add organization to our project hierarchy. One of the things that I did there was expand the lobby area and create two fundamental distinctions: the lobby region and the region of the building outside of the lobby. The lobby is going to be our main area of attention, but we still do need the building outside of the lobby, because if I move into the lobby here, you'll see that we have glass and windows that look out from the lobby into rooms outside. And so for that reason, we still need the entire building, but we're going to be focusing most of our attention on the lobby, and the scene hierarchy is going to reflect that, in addition to creating these two fundamental distinctions. When I expand the lobby section, you can see that we have a variety of different doors inside our environment. We have…
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