From the course: Unity: AR Visualization 02 Basic Interactivity
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Adding the data buttons to the parts menu - Unity Tutorial
From the course: Unity: AR Visualization 02 Basic Interactivity
Adding the data buttons to the parts menu
- [Instructor] All right, so we've just finished making our data manipulation methods, it's time to go and add some buttons to our parts menu so we can trigger those methods. First, let's go hide some stuff, let's go over and hide the debug. Open up the UI manager, let's go and hide our canvas, our HUD, our parts UI, and let's open up this menu here, and let's go hide the main menu and the settings menu, excellent. So here's our parts menu, let's expand this, we're going to add some buttons, and click on show all. Now let's duplicate this. Let's call this reset. Let's go and change the title to reset. Perfect. All right, now let's move this down a little bit, Go use our move tool. Yeah that looks to me negative 116. Fantastic, now let's make a load button. We're going to take the reset button, let's duplicate you. We're going to call this, load. And likewise we're going to change the label to load. Fantastic…
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