From the course: Cert Prep: Unity Certified Associate Game Developer Fundamentals

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Testing and prefabs

Testing and prefabs - Unity Tutorial

From the course: Cert Prep: Unity Certified Associate Game Developer Fundamentals

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Testing and prefabs

- [Lecturer] In this movie, we're going to test the scene that we created in the proceeding movie and add some additional features. Let's start by testing the level we've created. You can see we've created these rooms, these corridors connecting the rooms. I'm going to press play on the tool bar and straight away it's going to put me into first person mode so I can use my mouse to control the head of the character. And I can use W -A-S and D to move around that environment in first person. Now, one of the very first things that I like to do as soon as I'm in first person mode is, and it might seem strange but it is to try and walk through the wall. Well, there we are. The great thing is I can't walk through the wall and that's a good thing. That means the colliders for these meshes are working. Unity is recognizing these objects as solid objects and that's great. I can walk through this room here along the corridor I…

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