From the course: Cert Prep: Unity Certified Associate Game Developer UI and 2D Games

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Configuring 2D worlds

Configuring 2D worlds - Unity Tutorial

From the course: Cert Prep: Unity Certified Associate Game Developer UI and 2D Games

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Configuring 2D worlds

- [Illustrator] In this movie, we're going to continue from the previous with our Tile Palette and begin to piece together, a tile set that we can put into a Unity level. We've already generated the Tile Palette itself, from the tiles that you can see positioned here inside the project panel. Let's create the Tilemap itself. To do that, I'm going to move to the menu and choose GameObject and then choose 2D Object, and select Tilemap. Now, in creating this Tilemap here, you can see that actually two objects have been created in the hierarchy panel. We have a grid object, which from the inspector, is going to create the tile grid throughout the level. And we want to make sure here that the cell lounge is set to rectangle. And in the tile map itself, here's where we have the detailed data for the renderer, that's going to be drawing these tiles in the level. And actually as I move my mouse around inside the viewport, you…

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