From the course: Cert Prep: Unity Certified Associate Game Developer Audio and Effects

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Creating a VFX renderer

Creating a VFX renderer - Unity Tutorial

From the course: Cert Prep: Unity Certified Associate Game Developer Audio and Effects

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Creating a VFX renderer

- [Narrator] But I'm going to leave those settings as they are. In this movie, we've seen how to create a VFX particle system, which is great. But in the next movie, we're going to refine this further to begin to build together our flame particle system. In the previous movie, we configured at least the beginnings of our VFX graph to create our fiery pillar of fire. And if you check out the scene viewport, it's not looking very fiery right at the moment, we're going to be fixing that inside this video by actually using a fiery texture to substitute the particles that we have. And in so doing, we're going to see some really neat features of the VFX graph. If you check out the VFX fire graph here, inside the view, inside the editor for the VFX graph, you'll see the basic connections that we have. Right at the top the particles have spawned, they go through to the initialize module where they get assigned some initial settings,…

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