From the course: Unity: AR Visualization 02 Basic Interactivity
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Designing the main menu panel - Unity Tutorial
From the course: Unity: AR Visualization 02 Basic Interactivity
Designing the main menu panel
- [Instructor] It's time to add some buttons. We're going to start by adding a settings button to open up our settings menu panel. So, our buttons are very similar to the actual composition of the content here, so I'm just going to duplicate this. Bring it in and I'm going to call this Settings. I'm going to want this to align to the top and stretch. I'm going to give it a height of about 50. Let's give it an offset of say negative 100. Alright. So, I'm going to want to make sure that this is a black background with white text so I'm going to select the background, change this to black. Still going to give this a bit of an offset from the side. So ten padding here, ten padding here. Let's go to our title itself. We're going to call this Settings and change the title to white. This is going to be set here on vertex color. And let's change this size to fill, and make sure that we clear out the bottom. Now let's change the…
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Contents
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Making the UI manager4m 47s
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(Locked)
Making a HUD menu button5m 17s
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(Locked)
Setting up your first menu panel5m 18s
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(Locked)
Designing the main menu panel4m 28s
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(Locked)
Scripting the menu system5m 42s
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(Locked)
Designing the settings menu4m 49s
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(Locked)
Creating the settings script6m 54s
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(Locked)
Driving the settings menu6m 30s
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(Locked)
Wrapping up the toggle buttons4m 15s
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(Locked)
AR app in action59s
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