From the course: Revit to Unity for Architecture, Visualization, and VR
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Get to know the Unity interface
From the course: Revit to Unity for Architecture, Visualization, and VR
Get to know the Unity interface
- Now that we have our model geometry exported from Revit or from 3ds Max, we are ready to bring it into Unity. So, when we first open Unity, you'll see a screen a lot like this. We're just gonna start by making a new project. I'll call it 1010 Northwest Flanders, and we want to be using the 3D template. Let's go through a quick tour of the Unity interface once your project is open. First, here in the center, we have the Scene tab. The Scene tab shows everything that has been brought into your scene, and you can navigate through it in three dimensions. In order to navigate the scene, you can zoom in or zoom out using the scroll wheel on your mouse. You can also hold down the right mouse button and move the mouse around to pivot and look in different directions with your camera in the same place. Then, the keys WASD can move you forward, back, left and right. Over here on the left, we have the Hierarchy tab. The Hierarchy tab contains a list of all of the elements that are currently…
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