From the course: Unity 5: 2D Movement in an RPG Game

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Import artwork and animations

Import artwork and animations - Unity Tutorial

From the course: Unity 5: 2D Movement in an RPG Game

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Import artwork and animations

- [Voiceover] Now that we have the random map tester working let's go ahead and bring in the rest of the files we need to work on our project. Inside of the underscore resources folder, you'll find an artwork folder. Let's drag this into our random map gen folder. Next we'll want to go into the resources folder and drag the four-sided fog-of-war autotiles into our projects resource folder. Once you've done this, we'll need to set up our new sprites. Let's go into the artwork folder and select the knight's first sprite and while holding down Shift, select the second sprite so we can edit both of them at the same time. Here we're going to change the pixels per units to one. We'll uncheck generate mipmaps. We're gonna change the filter mode to point and we'll change the format to Truecolor and hit Apply. Let's do the same thing for our four-side fog-of-war autotiles. Now it's time to create our player's animation. Back in the artwork folder, let's select both sprites and drag them into…

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