From the course: Cert Prep: Unity Certified Associate Game Developer Fundamentals

Unlock the full course today

Join today to access over 22,500 courses taught by industry experts or purchase this course individually.

Adding controls

Adding controls - Unity Tutorial

From the course: Cert Prep: Unity Certified Associate Game Developer Fundamentals

Start my 1-month free trial

Adding controls

- [Instructor] In the previous movie, we created our universal render pipeline project for our first person exploration game. And it's brought us into unity with this completely empty scene. Not quite completely empty because if you check out the hierarchy panel, you can see we've got a camera and we have a directional light, both of which are going to end up getting removed, only not yet. The very first thing that I like to do is to approximate the size of the player character. So to do that, we're going to need first person controls to see how big and tall and wide the player is. Now, you might be surprised to learn just as I were surprised when I was first learning unity, that unity doesn't have a built-in first person controller object. I can't just move to the menu here, and choose used end game object, create first person controller. It simply doesn't have any such feature. Now the micro game FPS project that…

Contents