From the course: Cert Prep: Unity Certified Associate Game Developer UI and 2D Games

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- [Instructor] Well, congratulations on reaching the end of this course in Unity Certified Associate Training for 2D and User Interfaces presented by LinkedIn Learning. Over this course, over the course of the chapters here, we've seen a broad range of Unity 2D features, including how to import sprites like animated characters and title sequences, how to animate them, how to set up the frames, how to slice out sprites from different kinds of sprite sheets, how to bring different user interface elements into Unity, such as 9-slice scaling components, and how to set those up to create a user interface that is responsive and fits a variety of different screen sizes. We've also seen how to import tile maps to create expansive 2D worlds, and how to configure tile pallets, allowing us to paint different parts of the environment into the scene. We've seen a ton of important 2D features, and by mastering these and applying…

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